
It’s been a difficult year for the entire world and that definitely had an impact on development this cycle too.Īs progress marched on with mGBA for the first few months of last year, I was able to release 0.8.1 through 0.8.3 picking up most of the bug fixes I made along the way towards 0.9.Īfter several months there were lots changes under the surface, but not many new user-visible features. Read moreĪfter the seemingly longest year possible, mGBA 0.9.0 is finally here. An extensive list of changes follows after the cut. Importantly, fixes for save states affecting both GBA and GBC, the OpenGL renderer lagging when fast-forwarding, and improved detection of Pokémon ROM hacks. This version is a bugfix release, which contains many important fixes for bugs not caught before 0.9.0 was released. Read moreĪ new release of mGBA, version 0.9.1, is available. Importantly, random freezing with the OpenGL display driver, especially when using fast forward, is fixed. This version is a bugfix release, which contains many important fixes. Read moreĪ new release of mGBA, version 0.9.2 is available.

Importantly, random freezing with the OpenGL display driver, mostly when using fast forward, which had only partially been fixed in 0.9.2, should now be properly fixed. A console for logging, and buffers for displaying textual information to the userĪ new release of mGBA, version 0.9.3 is available.Instruction advance, frame advance, and resetting the emulation state.Various callbacks, such as per-frame, when the core is reset, right before keys are read, and more.Getting various informational state about the emulated game.

Getting and updating the currently pressed buttons.
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There is also documentation on the current API available on its own page.Īs this feature is still nascent, we’re looking for feedback on how to improve it and what should be added in the future.įor this, there is now a #scripting channel in the Discord server (linked on the sidebar) to discuss writing scripts or requesting support or new features. These builds include an example script that shows how to interact with the emulator, and can pull information about the party from the US releases of the first three Pokémon generations. With this merged, users can now write and run scripts in Lua, as is possible in some other emulators.Ĭurrently, there is only preliminary support and many features are not yet exposed. The highly-anticipated scripting feature, which has been in development for the past several months, has now been merged and is available in development builds. Scripting support now available in dev builds May 29, 2022.These are just a few videos on Eclipse from various creators.Latest Development Version: 7727-e1c43b928 To worry about losing your save to a revoke! These are just a few of Eclipse's many features, and more features come with each major update. Best of all, if you are on an iOS device, you don't need You can easily access Eclipse from almost any of your devices, assuming it can run the cores. While some may see this as a disadvantage for preformance, being web-based has its perks. We try to make the process as easy as possible so you can get into what matters most: playing games. You can even add oneįrom a URL, which will automatically get you the boxart and the name. There's also the Game Hub where you can add a ROM from a repo, Google Drive, or Dropbox. You can easily upload a ROM you want to play into Eclipse to launch it quickly. You can add games in a variety of different ways.

More systems are planned to be added in the future. SystemsĮclipse comes with NES, SNES, GB, GBC, GBA, SMS, and GG support. GETĮclipse is a feature packed emulator with things ranging from UI skins to Google Drive integration. The multi-emulator that can never be revoked.
